The recent developments in the gaming industry have shed light on the unpredictability of project management within studios. The abrupt cancellation of anticipated live-service games by Sony has affected Bend Studio and Bluepoint. Both studios, including Bluepoint, which had been crafting a live-service title in the God of War universe, were caught off guard by this decision.
According to insights shared on a gaming podcast, it appears that these studios were as informed as the public regarding the cancellation of their projects. They remain uncertain about their next steps and will likely need to present new ideas to Sony for consideration.
The process of pitching potential projects may prove challenging for the studios. This year has revealed to Sony that generating profit is not as straightforward as simply releasing a live-service game with a well-known franchise. Consequently, both Bend Studio and Bluepoint may need to return to the concept phase to rethink their approaches.
However, the remarkable talent present within these studios gives reasons for optimism. With their creative capabilities, there is confidence that they will devise something engaging and innovative in the future.