In Obsidian's upcoming RPG, players will discover a remarkable approach to quest initiation that deviates from the traditional methods seen in many games. Avowed promises to offer a variety of starting points for the majority of its quests, providing an experience that emphasizes player freedom and creativity.
According to environment region designer Berto Ritger, nearly every quest in Avowed can be approached in multiple ways. Rather than adhering to a linear path marked by a singular indicator, players will have the opportunity to engage with quests through diverse actions. This flexibility enables individuals to collect items and interact with various characters in ways that suit their personal play style.
Ritger emphasized that players are encouraged to explore the game world organically, allowing for a non-linear experience. Choices can be made independently of quest order, which means that players might approach a dungeon from an unexpected direction or complete objectives in a unique sequence. This design is intended to enhance the sense of exploration and discovery within the game.
With this approach, the developers aim to cultivate a feeling of adventure and allow players to immerse themselves in the world. This eagerness to explore can ignite curiosity and lead to countless exciting discoveries. Players can anticipate that the myriad possibilities will stimulate discussions and sharing among the gaming community, showcasing innovative strategies for pursuing objectives.
Avowed is scheduled to launch in February 18th, 2025, and the gaming world eagerly awaits the innovative quest mechanics it will offer.